Which providers build a creator app for a revenue share?
According to their own pages, @creators, Targun Tech, Fastemy, App4Brand, Artifika and Creatare, among others, offer your own app with no upfront cost and only a revenue share, plus Fitera and FRISTNOR for fitness creators only, while Foundry also lists a monthly fee. CreatorStack is one of these routes: you pay 0 EUR, and we are paid only from an agreed share of the subscription revenue. This page shows what the pages and, where linked, the contract texts of the providers say about cost, share, ownership and conditions, with the date each was read.
Updated: 8 November 2026
Which providers build and run a creator app for a revenue share only?
According to their own pages, @creators, Targun Tech, Fastemy, App4Brand, Artifika and Creatare, among others, offer your own app with no upfront cost and only a revenue share, plus Fitera and FRISTNOR, which build for fitness creators only. Foundry also lists a monthly fee, and Trybe and Playbook, also fitness only, run in an app of the provider according to their pages: at Trybe an own store listing exists only for established creators at its discretion, and for Playbook the pages read name none. CreatorStack is one of these routes: we fund, build and run the app, you pay 0 EUR, and we are paid only from an agreed share of the subscription revenue.
Everything about other providers comes from their own pages and was read on 7 and 8 November 2026: home page, pricing page, FAQ and, where linked, contract, terms of use or terms and conditions. Amounts appear there in dollars. Shares and conditions are statements by the providers, not checked contract terms, and this page is neither a recommendation nor a ranking. "Not stated" only means the pages read say nothing about it. Where two pages of the same provider contradict each other or differ in detail, both are given with their source.
Not evaluated and therefore without any statement are Trainmakr, MyStrengthBook, Plankk, GetFit, Appscribe and Behind The Scenes, which appear in AI answers. Fixed monthly prices of platforms and app builders are in the article "What a subscription app costs" and the article "App, livestreams, memberships compared".
The providers compared: cost and share according to their pages
The table shows, per provider, what the pages say about the cost to you and about the share. Ownership, conditions, and costs and limits have their own sections below.
| Provider | Cost to you according to the page | Share and calculation base according to the page |
|---|---|---|
| Foundry | Monthly plans instead of a pure revenue share (pricing page): Ember $143 a month billed annually ($179 if billed monthly), Forge $199 ($249), Crucible $399 ($499), month-to-month, 30-day money-back. The blog says $0 upfront plus a monthly platform fee, and the agreement puts the platform fee and optionally a build credit in the order form (section 7.3) | You keep 75% (Ember), 80% (Forge) or 85% (Crucible), with no cap. Base according to the pricing page: net revenue after the store fee charged by Apple or Google. Base according to the agreement: income less store and platform fees, payment processing fees, taxes, refunds and chargebacks |
| @creators | No cost to you, you front nothing, and according to the page you give up no equity | A share of the entire net revenue of the app; the co-founding page names 50/50 on the net, the agreement page "as a rule 50%", and according to the FAQ the share of @creators can be lower in some cases. Fixed in the contract, with no end date, also on renewals. Net = income minus store and aggregator commissions, taxes, chargebacks, refunds and infrastructure costs. Payout within 14 days of the Apple and Google payout |
| Fitera (fitness) | No upfront, setup or monthly fee. You pay the developer accounts yourself: Apple $99 a year, Google $25 once, plus content and any ads | You keep 50 to 70% of net revenue, Fitera 30 to 50% for as long as the partnership runs. The exact share depends on scope and is fixed in the contract before work starts. Net = after payment fees: 3.6% + 30 cents with Stripe on the web, up to 30% with payment through the store |
| FRISTNOR (fitness) | $0 upfront, no retainer, no minimum spend | 60% to the creator, 40% to FRISTNOR, split at the point of sale by Whop as merchant of record. The figures on the page apply before Whop and store fees |
| App4Brand | $0 upfront, $0 monthly | 50% of app profit according to the table on the page; according to the FAQ the 50% comes from what is left after the store fees. The 50% is a founding term for five spots; according to the table later groups move to standard terms the page does not state, and the FAQ mentions 40/60 without saying for whom |
| Fastemy | $0 upfront; according to the page Fastemy handles build, infrastructure, updates and the App Store | 50/50 revenue split. The page does not say whether gross or after store fees. Its example calculation applies the 50% to monthly revenue. The page names a single collaboration with an influencer (DressCode) |
| Targun Tech | Nothing upfront, hosting, updates and support included. No monthly fee is stated for creator apps | Commission on app revenue only. The percentage is not on the pages; according to the page it is agreed in writing before the start. The pages state no base |
| Artifika | No upfront costs, no retainers, no hourly billing (blog of 8 July 2026) | Revenue is split, the percentage is not stated. Net = revenue minus store fees minus direct running costs at cost, with no management fees |
| Creatare | According to the FAQ nothing in advance. According to the terms (section 4), customers without an existing audience may be offered a different pricing model with fixed development fees | According to the terms an agreed percentage of the recurring revenue of the developed product; on the home page "No costs, we split the revenue" (translated from German). Percentage and base are not stated |
| Trybe (fitness) | No monthly fee and no setup cost; according to the FAQ no upfront or flat fees | 20%; the pricing page says "80% before about 3% payment processing". The terms of use (as of 2 December 2020) name 20% of all gross revenue plus the Stripe fee. Payments run through Stripe Connect into your own Stripe account |
| Playbook (fitness) | No setup fee and no monthly fee, according to the home page | Standard share according to the creator agreement (as of 12 May 2026): 80% for you, 20% for Playbook, of "Net Revenue" after payment processing and store fees, refunds, chargebacks, taxes and other deductions required by payment processors. Different written agreements are possible |
| CreatorStack | 0 EUR for you, now and later | An agreed share of the subscription revenue after store fees, payment processing, taxes and refunds, fixed in writing before development. We do not state a figure here |
What does pre-funded mean, and which models exist?
- Revenue share only
- No upfront and no monthly fee, payment comes from a share. This is how @creators, Fitera (fitness only), FRISTNOR (fitness only), Fastemy, App4Brand, Targun Tech, Artifika, Creatare and CreatorStack describe it. At Fitera you pay the developer accounts yourself.
- Monthly fee plus share
- Foundry. The Foundry blog itself defines revenue share as a monthly platform fee plus a percentage of app revenue. In return you keep 75 to 85% of net revenue according to the pricing page, with no cap according to the agreement. According to the agreement the order form can additionally contain a build credit for further development (section 7.3).
- Access to the provider app
- Trybe and Playbook (both fitness): no fixed price, a share of 20%. Trybe names an own store listing only for established creators at its discretion, and for Playbook the pages read name no app under your name in the store.
- Fixed price, no share
- App builders, platforms and development contractors charge a fixed amount, and the risk is yours. Prices are in the article "What a subscription app costs".
- Equity and intellectual property
- @creators writes that you give up no equity. Fitera mentions possible shared ownership of the intellectual property at its top partnership level.
Pre-funded means the provider pays for design, development and operation first and is paid from a share of the later income. If there is no income, the provider gets nothing and you have paid nothing, provided no monthly fee comes on top. The pages read show five models.
Why are percentages from different providers hard to compare?
- Base: gross revenue
- Members pay a total of €1,000 in one month, VAT ignored here. The store keeps 15%, so €150. A percentage on the gross revenue applies to €1,000.
- Base: after the store fee
- The same €1,000; after the €150 store fee, €850 remain. The same percentage here applies to €850.
- What this shows
- With the same percentage the bases are €150 a month apart, and the share is correspondingly higher on the larger base. If running costs or payment fees are deducted as well, the calculation changes again. The percentage alone says little; the base decides.
Because the base the percentage applies to is defined differently. According to their pages, Foundry calculates on net revenue after the store fee (pricing page) or after store, platform and payment fees, taxes, refunds and chargebacks (agreement), @creators on net after store and aggregator commissions, taxes, chargebacks, refunds and infrastructure costs, Fitera on net after payment fees, Playbook on "Net Revenue" after payment and store fees, refunds, chargebacks and taxes, Artifika on revenue after store fees and running costs at cost, and Trybe on gross revenue (terms of use of 2020) with the Stripe fee on top. App4Brand names profit in its table and what is left after the store fees in its FAQ, and FRISTNOR splits before Whop and store fees. Fastemy, Targun Tech and Creatare state no base.
The calculation example is invented, not an offer and not a statement about any provider; it deliberately names no percentage, only the amounts a percentage would apply to.
Who owns the app, the code and the store account?
- Targun Tech
- Home page: the store listings sit under your developer account, you own your audience, data, brand and the payment accounts, and the code belongs to Targun Tech, which the page gives as the basis of the no-upfront-cost model. Terms page: Targun Tech owns the framework the app runs on, and what happens to the code of the app if you leave is written into the agreement before work starts. Ending is possible with 30 days written notice, and listings, members and data stay with you.
- Fitera
- Home page and "How it works" page: the Stripe and store accounts are in your name, and Fitera runs them for you. Subscriptions, member list and content belong to you. The code stays with Fitera and you can buy it out by agreement; at the top partnership level there can be shared ownership of the intellectual property. The pages read contain no public contract text; according to Fitera the terms come from the contracts.
- Foundry
- Pricing page: code and content "Yours", developer account "Yours or BUILT BY FOUNDRY" for all plans. FAQ: you own brand, content, customer data and the app-specific code, Foundry keeps the shared platform, and you receive a permanent license for the parts you use. Agreement (16 October 2026): source code, designs, store listings and domains of the business belong to you, you receive code and data on request within 15 business days, the transfer of store listings is subject to the store rules, and depending on the order form Foundry collects revenue through its own store accounts. Structures in which Foundry invests in the business or acquires an interest (pricing page: "client-owned, owned by BUILT BY FOUNDRY, or a JV") are governed by a separate agreement according to the agreement. The blog says "you own everything". The pages differ in detail: clarify who holds the store account.
- @creators
- Agreement page (in Italian) and FAQ: the app and the code stay with @creators, you have a buyout option that you can exercise at a price fixed at signing. Your name, your voice and your community stay yours. The pages say nothing about the developer account or store account.
- Trybe
- The home page speaks of an app that is "truly your own". The pricing page and FAQ describe starting in the Trybe app: members reach it through a personal link and see only your content, anyone who downloads Trybe without the link finds you in the coach directory, and an own App Store listing exists for established creators at the discretion of Trybe. In the App Store the Trybe app is listed under the seller "trybe, Inc" (as of 8 November 2026). Payments run through your own Stripe account, your customer relationships go with you if you leave, and the content is yours.
- Playbook
- Creator agreement (as of 12 May 2026): you are an independent contractor on the Playbook platform, you keep ownership of your content and grant Playbook a non-exclusive license. You can see the email addresses of your subscribers but may use them only for promotional messages if the subscriber has opted in. Playbook handles support and refunds. The pages read name no app under your name in the store.
- Creatare
- Home page: "You own the platform, the data and the direct relationship with the community" (translated from German). Terms (March 2026, in English): once the revenue share or payment obligations are met, you receive usage rights to the developed product "as agreed", and Creatare keeps the rights to the underlying technologies, frameworks and reusable components. The pages say nothing about store accounts.
- FRISTNOR
- Pricing page: the app ships under your name on the App Store and Google Play, and reviews, install base and the relationship with your members stay with you. If you leave, you keep subscriber emails, content and brand assets. The page does not name the developer account or the code. The terms of use of the website say the enforceable part is in the signed agreement.
- Fastemy, App4Brand, Artifika
- Fastemy speaks of an app you co-own and does not explain what that means; its terms of use cover the apps for end users. App4Brand calls its terms of service a placeholder, and the pages read say nothing about app and store account. At Artifika, name, likeness, method and audience stay with you, and nothing is said about app and store account.
This is where the pages read are the least consistent, yet it decides what happens to the app and your name in the store when the cooperation ends. For several providers the home page and the contract text do not say the same; the rows name the source. Ask before the contract. For termination and rights to content, see the article "Contract: the checklist".
What do the providers ask of you?
- @creators
- Roughly 100K+ followers, with a qualitative selection according to the FAQ, and at least two years of consistent publishing. According to the FAQ it is not passive income: ongoing content for the app, you introduce the app to your community every week and need a few hours a week for it. According to the page, co-founded apps are exclusive, one creator per vertical and country. From signing to launch takes 3 to 4 months on average.
- Fitera
- Minimum term of 12 months, after that either side can leave with 60 days notice. According to the "How it works" and "About" pages it looks for about 20,000 followers or more with high engagement, and the application asks for a follower band (under 20K to over 1M). Fitera names on its About page the US, the UK and Canada as the area it works in and talks to every applicant in person. Launch 4 to 6 weeks after the contract.
- App4Brand
- It looks for creators with proven audience trust and purchase behavior; the application starts at "under 50K". According to the FAQ you can exit with 90 days notice after year 2 or buy out the share of App4Brand at five times the annual revenue App4Brand makes from your app. The page states a goal of at least 20% additional revenue over your existing baseline in the first 90 days; if it is missed, you keep 100% of app revenue in that period.
- Targun Tech
- No app ideas without an existing audience. Ending is possible with 30 days notice, and according to the page audience, data and store listings stay with you. Launch typically 8 to 12 weeks after kickoff.
- FRISTNOR
- Leave on 30 days notice; the pilot runs 90 days, with no penalty for leaving according to the pricing page. The page states "no exclusivity, no retainer, no minimum spend and no lock-in" and 21 days from signed deal to a live platform. According to the page, below about 25,000 reach the numbers are small.
- Foundry
- The pricing page states no follower minimum, while the blog advises building reach first below 10,000 followers. According to the agreement you can terminate at any time effective at the end of the billing period, operation continues for up to 60 days after that, and Foundry can terminate with 90 days notice. If the order form provides a build credit for additional development and you terminate while a balance is outstanding, you owe at most that remaining balance according to the agreement (section 7.3), which never exceeds the original amount; without a build credit nothing is due on termination. No build credit is payable if Foundry terminates for any reason other than your breach, or if you terminate because of a material breach by Foundry (section 7.4). Promotional commitments from you apply only if they are in the order form.
- Fastemy and Artifika
- Fastemy looks for creators with a "steady, highly engaged, clearly defined audience" and writes that you do not need millions of followers. At Artifika you approve content for a few hours a month according to the blog, either side can step away, and you keep your brand and community.
- Creatare, Trybe, Playbook
- Creatare revenue share contracts run indefinitely according to the terms and can be ended by either side with 30 days notice to the end of a calendar month. At Trybe you can end at any time according to the terms of use of 2020, and Trybe can terminate at its sole discretion at any time. At Playbook, the creator agreement lets Playbook suspend or end your account at any time, with or without notice, for violations, and the home page says "no long contracts".
No invoice does not mean nothing in return: providers select partners and expect reach, time and sometimes a minimum term.
Where is the catch? Costs and limits behind "no cost"
- Monthly fee
- The Foundry blog says $0 upfront, while the pricing page shows $143 to $399 a month billed annually, and according to the agreement the platform fee is in the order form and changes are announced 30 days ahead. Check with every provider whether really nothing is due monthly.
- Accounts and passed-on fees
- At Fitera you pay Apple ($99 a year) and Google ($25 once) yourself. According to the terms of use of Trybe (as of 2 December 2020), increased store fees can be passed on to creators or members.
- Duration of the share
- At @creators the share runs with no end date as long as the app earns, according to the page, also on renewals, and the buyout price is in the contract. Creatare contracts run indefinitely according to the terms, Fitera names a 12-month minimum term, and App4Brand names an exit after year 2. At Foundry the order form can contain a build credit, a fixed amount for additional development: it is reduced by the revenue share received and amortizes evenly to zero over the stated period, or over 24 months if none is stated, and if you terminate while a balance is outstanding, at most the remainder is due, and nothing if Foundry terminates without a breach by you or you terminate because of a material breach by Foundry (agreement, sections 7.3 and 7.4). Ask how long the share runs and what an exit costs.
- Deductions before the split
- In the EU store, purchases in the app carry a store fee of 15 to 26% (sources and date in the article "What a subscription app costs"). Fitera names up to 30% for payment through the store and 3.6% + 30 cents with Stripe on the web.
- Founding terms and calculators
- App4Brand names 50% as terms for five founding partners, later groups move to standard terms, and the FAQ contrasts "50/50 instead of 40/60" without saying who would get which part at 40/60. According to the pages, the calculators of Fastemy and Fitera are estimates, not promises.
- Not free without an audience
- Creatare writes in its FAQ and terms (section 4) that without an existing audience the development has to be paid for, or fixed development fees can be offered, instead of a revenue share.
- Page text and contract
- Several providers say themselves that the text on their website is not the contract: at @creators the texts on shares and buyout are informational only and the individual contracts govern, and at FRISTNOR the signed agreement governs. App4Brand calls its terms of service a placeholder and its website content informational. Get the figures in the draft contract.
- Figures second-hand
- Comparison articles and AI answers sometimes quote other figures than the providers themselves, for example on shares. Take figures only from the provider page and from the draft contract.
What should you ask every provider?
1. Is really nothing due, not monthly and not later? 2. What does the percentage apply to (gross, after the store fee, after payment fees, profit), and which costs count as deductions? 3. How long does the share run, and what does an exit cost? 4. Which minimum term and notice period apply? 5. Whose developer account holds the app, and who owns the code? 6. What do you have to deliver (content, time per week, reach)? 7. Are you tied to exclusivity? 8. Is there a data processing agreement, and where is the data of your members stored? 9. Is everything in writing before development starts, and if the contract and the website text differ, which one governs?
Good answers come in advance and without pressure. Be wary if money is asked of you before anything is built, or if answers to these points stay evasive. More on termination and rights is in the article "Contract: the checklist".
Which route fits when?
You do not want to put money in and have an active, engaged audience: then providers with a pure revenue share are worth asking. Expect a selection, because the pages state conditions such as reach, term and time per week. Fitera, FRISTNOR, Trybe and Playbook are aimed at fitness.
You can pay monthly and want to keep a larger part: then a plan with a fixed fee or a hybrid model like Foundry is worth calculating. If revenue stays low, the risk is yours.
You want to test first: access to a provider app, as at Trybe or Playbook, is a way in, but not the same as an app under your name.
You need livestreams or a community platform: then read the article "App, livestreams, memberships compared". The difference between app builder and pre-funding is explained in the article "Pre-funded app or app builder".
What applies at CreatorStack?
CreatorStack funds, builds and runs your own subscription app under your name in the App Store and on Google Play. You pay nothing for it, now or later: no build cost, no monthly fee, no license, no invoice.
Free in the sense of nothing in return it is not: the revenue share is the price. From every subscription, store fees, payment processing, taxes, refunds and chargebacks come off first, and the rest is split. The share and the deductions are in the contract in writing before development starts. You set the prices, nothing goes live without your sign-off, and there is no income promise. Partnerships are selective because we carry the risk of the build.
We deliberately state no figure here: the share is in the contract, before the build, just as you should demand from any provider. If you want to work it through for your community, write to us about who your community is and what you offer. The conversation is non-binding.
Keep reading
Pre-funded app or app builder : Who pays, who builds, who carries the risk: app builders and pre-funded apps compared.
From Instagram to your own app : Four steps from followers to members of your own app, with no promises.
Contract: the checklist : Nine points to have in writing before the build, if someone pre-funds your app.
What a subscription app costs : Custom build, app builder, platform or pre-funding: who pays what, including running costs, store fees and payments.
App, livestreams, memberships compared : Uscreen, Mighty Networks, Circle, Disciple and others compared, and when a pre-funded app fits better.
Subscription app without coding : Five routes to a community app with subscriptions without code, what stays with you and what Apple, Google and the law require.
When a subscription app pays off : No fixed follower count: break-even in paying members, scenarios with labelled assumptions, store fees and VAT.
App without start-up capital : Six ways to your own fan app without start-up capital, what pre-funded really means, and what applies extra to nutrition and health experts.
Income beyond ads : Ways to regular income without constant advertising: how the money recurs, fees according to providers, taxes in Germany and what nobody guarantees.
Is CreatorStack right for you? : What CreatorStack covers and what it does not: livestreams, a browser start, member chat, courses and follower count.
Own app name in the App Store : Name, icon and seller name in the stores: what Apple and Google set and what providers say about it on their own pages.
Requirements and process : What CreatorStack looks at in an application, how the partnership runs in four stages and what is agreed in writing before the build.
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